SPAIN COMPARISON

Best video game studios in Spain

Eight Spanish studios that make games for clients: full development, co-development, porting, training games or games for brands. Same criteria for all.

Since 2013

100+ projects

60+ clients

Reply within 24 business hours

Office in Zaragoza

Tell us about your project

We reply within 24 business hours.

    Security check *

    Let’s talk about your project.

    We work from our office in Zaragoza (Spain). Call or email us, or visit the office on any working day, from 8:00 to 18:00.

    Your first 30-minute meeting is free.

    Prefer to talk it through? Call us on +34 617 36 31 92 or write to comercial@overfuture.dev. Or message us on WhatsApp.

    Who wrote this comparison.

    This comparison comes from OverFuture, a games and software company based in Zaragoza. We develop games for clients ourselves, so we are not in the table and introduce ourselves separately, under ‘About us’. Each studio’s data was checked on its own website on 10 November 2026, and no studio paid to appear.

    Main cast of the cross-platform RPG Fight Fantasy in front of a village
    Real project by OverFuture’s founder: Fight Fantasy.

    How we scored each studio.

    We gathered Spanish companies that build games for other businesses. That can mean a full commission, co-development, porting, or a training or advertising game. Studios that only release their own titles are not included. Each company provides at least four facts we could verify.

    Criterion Weight What we look at
    Development for clients 25 Services listed on its website
    Verifiable address in Spain 20 Address in the legal notice, privacy policy or contact page
    Track record 20 The company’s own years; if it publishes its starting year, we count from that year. 20 points from 20 years, 15 for 10 to 19, 10 for 5 to 9, 5 for fewer, 0 with no figure
    Published games or projects 20 Games or game projects on its website, each with a store page or a page of its own with a description; a tile on a shared page does not count. 20 points for two or more, 10 for one and 0 for none

    Here the portfolio means published games and client cases, not websites. A title you can download, or a case with a named client, says more than an image gallery. Two games or projects with their own page are needed for the full 20 points.

    Public reviews (15 points) will join the January 2027 review. Until then the score is out of 85. No company pays to appear, and ties are listed alphabetically.

    Declaration of interest. OverFuture offers this same service, so it is neither ranked nor listed in the table. Last review, 10 November 2026.

    Results.

    # Studio Work for clients Base Track record Published games or projects Points
    1 Brave Zebra Outsourced development, art and porting Valencia Since 2013 Endling and Moonlighter 80
    2 Cookie Box Serious games and gamification Barcelona 18+ years Compliance Culture Game and an oxygen therapy game 80
    3 Deusens Brand games on Roblox, Fortnite and Meta Horizon Worlds Zaragoza 10+ years Glitch Happens and TOTTO Super Camp 80
    4 Game Strategies (Gamelearn) Training games and simulators Pozuelo de Alarcón (Madrid) Since 2007 JTI case and training games with own page 80
    5 Globalzepp Advergaming Madrid Since 2007 Advergames for McDonald’s and AXA 80
    6 Gunka Studios Advergaming, serious games and corporate games Santurtzi (Bizkaia) 15+ years Fuzetea and Matching! 80
    7 Starloop Studios Full development, porting and co-development Lleida Since 2011 Games with own page in its portfolio 80
    8 The Breach Studios Work for hire and co-development Barcelona Not stated Westlanders page on Steam and a LaLiga game 65

    Studio profiles.

    Brave Zebra. A Valencia company that has offered outsourced game development to other studios since 2013. It covers art, programming, porting and design. Its address is on Carrer de la Creu Roja. Its portfolio pages include Endling and Moonlighter.

    Cookie Box. A gamification and serious game consultancy on Rambla de Catalunya in Barcelona. It claims more than 18 years of experience. It publishes training game cases for companies, such as Compliance Culture Game and a serious game on oxygen therapy.

    Deusens. A Zaragoza agency that builds technology projects for brands and claims more than 10 years of experience. Its portfolio includes Glitch Happens, a co-operative game in Meta Horizon Worlds, and a summer camp for TOTTO on Roblox.

    Game Strategies (Gamelearn). It develops training games and simulators for companies. It has been entered in the Madrid Commercial Register since 2007, and its office is in Pozuelo de Alarcón. Its website speaks of 20 years of excellence, but it says it all began in 2007, so it scores 15 for track record. It publishes client cases, such as JTI, and course pages such as Aqua, on effective feedback.

    Globalzepp. A Madrid advergaming agency that says it has worked since 2007. Its portfolio includes a Just Dance advergame for McDonald’s and a VR event for AXA. Its legal notice gives its address on Avenida del Mayorazgo.

    Gunka Studios. An agency in Santurtzi that makes advergames, serious games and corporate games. It says it has spent more than 15 years building custom projects for companies. Its project pages include Fuzetea, a promotional web game, and Matching!, a brain-training game for iOS and Android.

    Starloop Studios. A Lleida studio offering full production, porting, co-development and art. It says it has worked since 2011. Each game in its portfolio has its own page, including HeavenStrike Rivals and Hello Kitty Merge Town.

    The Breach Studios. A Barcelona studio offering work for hire and co-development to studios and publishers. Westlanders has a page on Steam, and it shows an official LaLiga game made on commission. It does not publish a founding year.

    How to choose a game studio.

    The studio does not need to be in your city, but the brief does need to be clear. These questions help avoid surprises.

    1. Have you seen one of its games running on the platform you need?
    2. Ask for a quote that separates prototype, production and release.
    3. Put the ownership of the code and the art in writing.
    4. Agree on meetings and playable builds every few weeks if you work remotely.
    5. Ask who maintains the game after launch.

    If your project is closer to a training or engagement tool, see the best gamification companies in Spain. To see how we build games ourselves, visit our page on Unity development or browse our own games.

    Frequently asked questions.

    HAVE A PROJECT IN MIND?

    Tell us what you need

    We reply within 24 business hours and suggest how to get started.

    Your first 30-minute meeting is free.