CHOOSING A VR PARTNER

How to choose a virtual reality company

The best virtual reality company for you is one that has shipped work like yours, tests on your headsets and prices each phase before it starts.

Since 2013

100+ projects

60+ clients

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Office in Zaragoza

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    Compare studios on evidence.

    Ask every company you talk to for the same things. Published projects, a testing plan and a quote per phase make offers comparable.

    Proof

    Projects you can open and check.

    Testing

    Builds on the headsets your users own.

    Pricing

    A fixed quote for each phase.

    Prefer to talk it through? Call us on +34 617 36 31 92 or write to comercial@overfuture.dev.

    Opening scene at the metro station in Escape the Urban Underground
    Real OverFuture project: Escape the Urban Underground.

    Start with the work they have shipped.

    A good virtual reality company can show you projects that run on real headsets, not just concept videos. Open their project pages and check the devices, the interaction and what each project did not do. Our own pages state limits too. The page for our forklift simulator (Spanish only) says it offers no automatic certification. Ask each company how they would measure whether your project worked.

    Seven questions to ask any VR studio.

    Which headsets have you shipped on?

    Ask for the exact devices, such as Meta Quest or PC VR.

    How do you test without taking up my team's time?

    Simulators and short headset sessions save everyone time.

    Which standards do you use?

    OpenXR makes it easier to reach other headsets later.

    Who owns the code?

    It should be clear before any work starts.

    How is the work priced?

    A fixed quote per phase avoids open-ended bills.

    How will you publish it?

    Store review takes time and needs a plan.

    What will the project not do?

    Honest limits are a good sign.

    What separates a careful VR company.

    Most offers look alike on paper. The differences appear in how a studio tests, how it prices and what it promises. Use this table to put the answers you receive side by side.

    Steering wheel and levers of a physical VR simulation station
    Illustrative image: it does not show any project or real people.
    Criterion Weak answer Strong answer
    Proof Concept videos Published projects you can open
    Testing Only at the end On your headsets in every phase
    Standards One device only OpenXR, so other headsets stay possible
    Price A single total upfront A fixed quote for each phase
    Results Guaranteed outcomes Clear limits and a way to measure
    Metro tunnel with an approaching train in Escape the Urban Underground
    Real OverFuture project: Escape the Urban Underground.

    What the evidence on VR training says.

    If you are buying VR for training, ask the company how it reads the research. A 2024 systematic review in Safety Science found VR safety training outperforms traditional training in knowledge acquisition and retention. The same review notes that only 36% of the studies it covered measured long-term retention. A careful partner will plan a way to check results in your own team. Plan the store release early too, since Meta advises submitting an app at least two weeks before launch.

    Frequently asked questions.

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    or call us on +34 617 36 31 92