VR SIMULATION

Virtual reality simulation with physical controls

A virtual reality simulation recreates a machine or a procedure in a headset, and we connect it to physical controls when the task needs the feel of real controls.

Since 2013

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Office in Zaragoza

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    Simulators that feel like the task.

    We start from the controls the operator really uses. Then we decide what stays physical and what moves into the headset.

    Real controls

    A steering wheel, levers or pedals where they matter.

    Calibrated input

    Controls tuned to match the scene.

    Session review

    See how each run went.

    Prefer to talk it through? Call us on +34 617 36 31 92 or write to comercial@overfuture.dev.

    Steering wheel and levers of a physical VR simulation station
    Illustrative image: it does not show any project or real people.

    What a VR simulation is.

    A virtual reality simulation is a scene where the user performs a task as they would in real life. For machines, the feel of the controls matters as much as the picture. That is why our VR forklift simulator (Spanish only) uses a physical steering wheel and controls. Trainees can restart exercises and review each run. The simulator offers practice, not automatic certification.

    Parts of a VR simulator.

    The scene

    A warehouse, plant or workshop modelled for the headset.

    Physical input

    Wheels, levers, pedals or buttons wired into the simulation.

    Interaction

    Hands or controllers, for example with Unity’s XR Interaction Toolkit.

    Exercises

    Tasks with a clear start and end that can be restarted.

    Review

    A record of how each run went.

    Headset only or physical controls?

    Not every simulation needs extra hardware. Physical controls make sense when muscle memory is part of the skill, as in driving or operating a machine. For procedures and inspections, the headset controllers are usually enough.

    Design of a virtual industrial plant on two monitors
    Illustrative image: it does not show any project or real people.
    Criterion Headset controllers Physical controls
    Feel Generic grip and buttons The real wheel or lever
    Setup Headset only A fixed station
    Cost Lower Higher, with hardware
    Suits Procedures and inspections Driving and machine operation
    Warehouse manoeuvre in virtual reality with physical controls
    Illustrative image: it does not show any project or real people.

    Evidence, standards and testing.

    A 2024 meta-analysis in Safety Science found that VR safety training beats traditional training on knowledge acquisition and retention. A World Bank review reports that learners can be up to 30 percent more efficient per additional hour of instruction. We develop with OpenXR, which Khronos Group says reduces the cost of adapting apps to individual XR platforms. Meta XR Simulator lets developers test without a headset during development.

    Frequently asked questions.

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